The downloadable file is an SB3, meaning it is used with Scratch. My username there is, as usual, jae0921.

Full screen recommended. Free to add this project in your studio
Forum Link:
https://scratch.mit.edu/discuss/topic/424895/?page=1#post-4244555

================= Controls : =========
Arrows Keys or WASD ( Move, Jump, Crouch )
Space for old items, open door, use your power up.
================= Credits : =========
To Nintendo, for the most of sprites, sounds, music, idea, etc.
( this game is a fan game based on Super Mario Maker )
To AwesomeZack ( not a scratcher ), for some custom sprite ( like new mario power up, *unused content* )
https://mfgg.net/index.php?act=user¶m=09&uid=11701
To @SBissay for help with the rotating hitbox ( with the flame )
-TSTD- for 99% of this project, as this project was originally his.
Brad-Games for music.
================= Notes: =========

This project took so much time to do... and is unfinished.

And yes, this is missing some items ( every items with a red dot are not coded ), Goomba should not react or look like that when you stomp them, but originally, the game was suppose to be in the Mario Nes Style ( re - colored ), with new enemies in the Nes Style made also by AwesomeZack.

Yoshi is not finished to code, I don't code the axe for the castle & tower background...
This game is thought to be modded, but I realize it will be very hard to mode it because scratch crash.

Free to remix this project for add some level for the 100 mario challenge, but let in the notes a credit for me please =)

You will have to go into scratch, click load from computer, then click on the project file. You can also play the game at https://forkphorus.github.io/ by clicking on from a file and clicking on the project file, or dragging and dropping the project file into the webpage.

Download

Download
Super Mario Maker v.6 Remix (Credit to -TSTD- on Scratch) 13 MB

Install instructions

As this is  Scratch project, you will need to load this on scratch.mit.edu or its Offline Editor.

Comments

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i have one more game styles

If anyone wants to help me brainstorm ideas for this game (if I work on it in the future), then you can comment it out here...